Game Of Life

Game of Life with React and Redux: The Hard Parts

December 22, 2016

For the past few days, I’ve spent most of my time slowly cobbling together the Game of Life using React, Redux, and Sass. There’s actually really not that much Sass – starting out, I wanted to practice it, although now that I’m halfway through, I’m realizing that I really don’t need it. I probably should have just saved it for another project – but anyway. In the first week of Fullstack, we actually built Game of Life with vanilla JavaScript.

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Week 1, Day 5: Game of Life and Introductory Node.js

November 4, 2016

We spent the first half of the day working on Conway’s Game of Life, which is probably one of the more widely known examples of cellular automaton. In this “game,” the player’s only interaction with the game is at the very beginning, when the board is first set. (It can also be set randomly, requiring no user input at all.) Each round after, cells “live” or “die” according to predetermined rules.

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